Optimizing game size questions...
DigiChain
Member, PRO Posts: 1,288
Hi guys, my first game is currently in review and I have a few questions.
1. The game is quite a simple puzzle game with 50 levels. The published size is about 14mb - but after reading another post I checked the 'Screenshots' folder in the project and this is 7mbs! Should I delete this and republish? And will this reduce my game size by the full 7mbs?
2. What else should I check to help reduce file size? All gfx were created to the specs already mentioned on the forum - but is there anything else?
3. If I were to be able to reduce its size, should I await apple to approve the game and then update it? Is this a straight forward process without having top go through review again?
4. And finally... I keep coming across old posts about game memory increasing with each new scene opened (I have 50) and eventually crashing. Is this still an issue - or has this been fixed now?
Hope someone can answer these. Thanks!
1. The game is quite a simple puzzle game with 50 levels. The published size is about 14mb - but after reading another post I checked the 'Screenshots' folder in the project and this is 7mbs! Should I delete this and republish? And will this reduce my game size by the full 7mbs?
2. What else should I check to help reduce file size? All gfx were created to the specs already mentioned on the forum - but is there anything else?
3. If I were to be able to reduce its size, should I await apple to approve the game and then update it? Is this a straight forward process without having top go through review again?
4. And finally... I keep coming across old posts about game memory increasing with each new scene opened (I have 50) and eventually crashing. Is this still an issue - or has this been fixed now?
Hope someone can answer these. Thanks!
Comments
And Your size seems fine, i wouldnt worry about it