Language Localisation?

JoshKahaneJoshKahane Member Posts: 470
Hi

I was wondering. Obviously people want to get as much coverage as possible so they sell it in as many countries as possible. How do you go about selling your app in countries that don't speak English?

Thanks.

Comments

  • giacomopoppigiacomopoppi Member, PRO Posts: 914
    well... firstly you will need a scene in which you select the language (in the game) so that when you press it the instructions and the rest are in that language....
    eg:
    if language = 0
    display text: The aim of the game is.....(english)

    if language= 1
    display text= Lo scopo del gioco è.......(italian)

    then u will need 2 game descriptions to submit to itunes connect when submitting the app.(you will be givern the choice to add a language.
  • rebumprebump Member Posts: 1,058
    For an iPhone app created in a normal method (i.e. via Xcode development in Obj-C and the SDK), the language aspect is handled pretty elegantly with word files so to speak for each language. I guess it is similar to most implementations though (as I recall the various language directories for other platforms I have seen).
  • tmoehletmoehle Member Posts: 30
    Is it possible to submit separate apps for each language?
Sign In or Register to comment.