Having problems with moving platforms...

mars5885mars5885 Member Posts: 2
edited November -1 in Working with GS (Mac)
Hi everyone! I was wondering if anyone could help me. I'm not sure whether it's a collision problem or whether my rules are wrong but... I'm trying to make an actor (a round ball) ride on a platform that moves up and down. I wanted it so that it could jump off the platform while it's moving but for some reason it seems the ball gets stuck as the platform moves up, unable to move or jump. When the platform moves down the ball can jump, but can't move left or right. I searched through the forum and I noticed others were having similar problems with moving platforms, but I couldn't find an answer to my issue.

I set both objects to collide with each other, the ball actor to collision shape: circle, the platforms are set to unmoveable and they move using interpolate...

I think I may be missing a rule or have set attributes up wrong but I can't figure it out.
Any help would be appreciated. Thanks.

Comments

  • entersimonentersimon Member, PRO Posts: 273
    Interpolated actors can't collide. It sounds like that's where your problem is.
  • mars5885mars5885 Member Posts: 2
    I'm not sure I understand what you mean... Do you mean if both actors are interpolated? Cause the ball is controlled by the keyboard, while the platform was interpolated. I thought I had to set the platform to nonmoveable, because the ball can't jump on it when its set on moveable because this causes the platform to bounce off the screen. If I don't put a collide rule on the platform, the ball falls through it.

    Apparently I'm lost... but how would I go about fixing it? Moving the platforms without using interpolate?

    Oh, and thanks for the response.
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