how to make an actor draggable in 9.6?

fenix66fenix66 Member Posts: 59
edited November -1 in Working with GS (Mac)
I always do it like this:

when touch is pressed constrain self.positionX and Y to mouse position X and Y
but it doesn't work in 9.6.

I'm getting angrier and agrier, nearly every project isn't working in 9.6.
And instead getting simplier and easier each update to GS makes obvious rules doesn't work and we need to put some tricks to make them work.

Comments

  • PhoticsPhotics Member Posts: 4,172
    fenix66 said:
    I always do it like this:

    when touch is pressed constrain self.positionX and Y to mouse position X and Y
    but it doesn't work in 9.6.

    I think that I can understand your frustration, as it seems like a normal part of GameSalad updates — looking to see if your game broke. However, I just tested out constraining an actor to the mouse position, when it is touched. It works for me.
  • fenix66fenix66 Member Posts: 59
    I got it, when I opened this project in 9.6 some fields with attributes gone empty.
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