spawn an actor and attach it to another permanently?

pjnolenpjnolen Member Posts: 152
edited November -1 in Working with GS (Mac)
I'd like to have an actor, spawn another, such as say, a gun. Then move around with that gun and all it's actor attributes. What would be the easiest way of doing that?

Comments

  • hman360hman360 Member Posts: 590
    Constrain a global attribute to the x and y of that actor or position similar, and the constrain the x and y of the gun to that global att. I can try to do it for free, send the file to redsox360blog@gmail.com.
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