Anyone made a non-game app with Gamesalad?
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I've been going through the tutorials, and while I haven't started my first game project yet (still planning it out
it occurs to me that this software could probably be used to make apps that aren't games.
For example, I personally have started playing the native american wood flute. Fun instrument, very easy to play. I might even go so far as to call it the Gamesalad of musical instruments. I checked the app store and noticed that there's no "learn the native american wood flute" apps. But one could probably be made with gamesalad. Just have a scene that has some pages of text people can flip through that explains the basics, then a level select screen for different songs, and an animated section for playing the songs that has a flute graphic along the long part of the screen and some animated lines going into the holes as each note is played.
So yeah, that may be one of the things I could make with gamesalad. Anyone know of or done any non-game projects?
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For example, I personally have started playing the native american wood flute. Fun instrument, very easy to play. I might even go so far as to call it the Gamesalad of musical instruments. I checked the app store and noticed that there's no "learn the native american wood flute" apps. But one could probably be made with gamesalad. Just have a scene that has some pages of text people can flip through that explains the basics, then a level select screen for different songs, and an animated section for playing the songs that has a flute graphic along the long part of the screen and some animated lines going into the holes as each note is played.
So yeah, that may be one of the things I could make with gamesalad. Anyone know of or done any non-game projects?
Comments
Lump Apps and My Assets
Kipper
I explain that because although I've been working on a single game app - Logical Puzzler - for the last two weeks or so I've been working on yet another project, this one being a non-game project. It would come under the Entertainment category, I guess.
It's a rather unusual - and, I'd like to think, original - interactive multimedia app.
So for interest, I've gone against my set plan again and working on two projects, the puzzle game app completed by September at the latest, the multimedia entertainment app not much longer than that (I have 70 screens so far, which is about half of what's needed).
Interesting question of yours which makes me wonder what percentage on GS-made non-game apps there are compared with games.
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
http://photics.com/toolbox
Project "Salvage" is also a non-game app made with GameSalad, but I'm not ready to announce what that is just yet
Ultra Fortune Ball in the app store;
http://itunes.apple.com/us/app/ultra-fortune-ball/id422781262?mt=8#
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