How do I make my actor get FAT?
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ok so i have an actor move a round and collide with some dots, as the actor does this he gets fatter (the image gets larger) some other dots will make the actor get smaller. note the collision of the actor should also grow or shrink with the actor. .....so how do i do that? thanks
Comments
Matt
You could say when self.size.height > or = to value "x" then change image, or you could change the image in increments. There are various ways.
Nah, make the eyes a separate actor and constrain attribute to player x and player y (make these game attributes real) and experiment with the offset until you get something you like (expression editor in constrain attribute, player x +/- 10 or whatever number you want, - goes <--
That way, + ---> that way. Then, in the player actor, say constrain attribute game.player x to self.position x, do the same thing with player y.