How To Make Lives
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Hey, I'm new to GS and im making a basic platform game and I have it so when the character runs into a bad guy or falls into lava the game restarts, but how do i make it so that he has 3 lives and if the game restarts 3 times then the games over and you have to restart from leval one?
Comments
Make a game attribute called lives. Set it to 3 or however many lives you want to have
Then have rules when the player collides with the objects you want to take a life away
-change attribute game.lives to game.lives-1
then have another rule when game.lives=0
change scene to game over or whatever you want
then say you wanted a power up that added a life, you would have a rule when player collides with power up
-change attribute game.lives to game.lives+1 (or however many lives u want to add)
cheers
Rule when overlapping or collides with bad guy change attribute health to health-1
Game integer attribute called restarts (0)
Rule: When self.health is 0 & restarts doesn't = 3, change attribute game.restarts to game.restarts+1, & restart scene
Rule: when self.health is 0 & restarts = 3, change scene to Game Over
Matt
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EDIT: John beat me -.- :P