No clusters with random spawning

TJMNUTTJMNUT Member Posts: 236
edited November -1 in Working with GS (Mac)
I have a spawner that spawns in random locations, but what i have realized is that my actor always seem to spawn in the same general are creating a cluster. Is there any way i can break it up? Thanks!

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    Well you could have a rule in the actor thats spawned, when it overlaps over collides with the same actor, destroy actor and spawn another.
  • TJMNUTTJMNUT Member Posts: 236
    thanks, i'll give that a try.
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