Crashing on startup :(
live_2_win
Member Posts: 10
Hey all!
I recently come across this when I updated to 0.9.5 (although that may not be the cause), every time I compiled in on my iphone in the viewer, it quits right after it loaded (but it only loads for around half a second). Keep in mind that it runs perfectly on the in-app mac previewer. Thinking it might be referencing an actor/attribute that isn't there or something of that nature, i deleted all scenes, actors, attributes AND images, then made a new blank scene and compiled in the viewer - still crashed. I don't know what to do, I'm a sad panda:(
Thanks in advance for any help.
I recently come across this when I updated to 0.9.5 (although that may not be the cause), every time I compiled in on my iphone in the viewer, it quits right after it loaded (but it only loads for around half a second). Keep in mind that it runs perfectly on the in-app mac previewer. Thinking it might be referencing an actor/attribute that isn't there or something of that nature, i deleted all scenes, actors, attributes AND images, then made a new blank scene and compiled in the viewer - still crashed. I don't know what to do, I'm a sad panda:(
Thanks in advance for any help.
Comments
Might work...
QS
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Make a new one with nothing in it and if that works try a new one with an actor and some rules.
If that works there is probably something wrong with your project not the viewer.
Always exclude stuff when debugging. Never guess and just start reinstalling stuff, that just takes a lot of time and gets you nowhere in most cases. Unless you feel lucky
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