constrain actor1 to angle actor2 with an offset

LumpAppsLumpApps Member Posts: 2,881
edited November -1 in Working with GS (Mac)
Hi all,

I made an example on how to constrain the position of an actor to the angle of a second actor with an (modifiable) offset using cos and sin.
This is very useful for throwing actors, carrying actors etc.

I'd like to post my example for you guys to look at but I don't now how to get it into the gamesalad examples anymore. Did it change since we have arcade?. Do I need a provisioning profile to publish?

So if Anyone would like to help me with this that would be great.

Comments

  • LumpAppsLumpApps Member Posts: 2,881
    And a video:

  • LumpAppsLumpApps Member Posts: 2,881
    Bump
    If anyone is interested please let me know how to get this as an example on line.
    It's just 2 attributes.

    It saves the use of the double sized images trick on throwing arms so I can't imagen no one is interested.

    Cheers!
  • LumpAppsLumpApps Member Posts: 2,881
    Very sorry to bump this again but I lost how I can publish this in the examples Game Salads example window. Did it change since arcade? I can't find the info on how.
    Please post a link to this info.

    Thanks!!
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