Collision problems
Hi guys, I have some simple collisioning layer problems that I just can't wrap my head around.
It'll be really dificult to explain on here, if there's any kind trustworthy soul out there, who would accept my project file and help me out I would appreciate it!
If no one is interested I totally understand, maybe I can make a video an explain my prob
It'll be really dificult to explain on here, if there's any kind trustworthy soul out there, who would accept my project file and help me out I would appreciate it!
If no one is interested I totally understand, maybe I can make a video an explain my prob
Comments
can't figure out how to screen record with QT
I can do still images though
http://andrewbardusk.com/dropbox/ss02.png
http://andrewbardusk.com/dropbox/ss03.png
Change Attribute self.linearvelocity.y to 200
Or
Interpolate self.position.y to 400 duration of .3
I am beating my head against the wall, I totally appreciate you helping me out, and I know it's just out of the goodness of your heart, but can I email you the proj, I bet you would figure it out within a minute of looking at it.
I'll be your new best friend!
andrewm2211@yahoo.com
I would suggest replacing the MoveTo behavior with a ChangeVelocity behavior (direction = 90, speed = 100, relative to= scene).
no luck
I'm not trying to get someone else to do the work for me, but this has been stumping me for hours. I'm desparate
LONG STORY SHORT - Try changing your "change size" to change attribute with a timer, so that it will register the new collision area every .1 seconds.
Good luck, hope I was able to help.
thank you
jesus I was beating my head against the wall over that one.
Oops -- I see that Florida already found it.