Any Idea On How to Make This?
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Hi everyone,
There is this thing in my game that is really complex (I think) and I need help making it. What it is, is I'm going to have an image that is a map of the level in like a grid for each level. On the map there will be a triangle which is your player, the lines that show the different things in the level, and all the enemies. So when you hit a level I want it so that that map comes up first. Now on the map there are different objects that you can drag and drop onto the level, but some may be locked because you may not have the right amount of coins. How would I make that whole lock thing, and drag and drop thing?
Ok, next thing with the map is everything you can drag and drop onto the level has a function and will appear in the real level. So, first comes the map, and once your done you can hit the check mark in the bottom of the map to play the real level which was what was on the map. So if you drag a bridge on the map how could you make that bridge appear in that exact same spot on the real level and be able to have a function. Get what I mean. Also, when someone is playing there are endless combo's for spots where you can put things, so how would that work. The map is sort like a mirror of the level.
Any Idea's or help is welcome.
Thanks
There is this thing in my game that is really complex (I think) and I need help making it. What it is, is I'm going to have an image that is a map of the level in like a grid for each level. On the map there will be a triangle which is your player, the lines that show the different things in the level, and all the enemies. So when you hit a level I want it so that that map comes up first. Now on the map there are different objects that you can drag and drop onto the level, but some may be locked because you may not have the right amount of coins. How would I make that whole lock thing, and drag and drop thing?
Ok, next thing with the map is everything you can drag and drop onto the level has a function and will appear in the real level. So, first comes the map, and once your done you can hit the check mark in the bottom of the map to play the real level which was what was on the map. So if you drag a bridge on the map how could you make that bridge appear in that exact same spot on the real level and be able to have a function. Get what I mean. Also, when someone is playing there are endless combo's for spots where you can put things, so how would that work. The map is sort like a mirror of the level.
Any Idea's or help is welcome.
Thanks
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