ICE BOX HELP (From zombie drop)

Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
edited November -1 in Working with GS (Mac)
Hey guys,

I would like some help. I would like to know how he made his 'ice' box thing, it floats.
I would just put a move attribute, or a accelerate, but it doesnt react with the boxes good, like in zombie drop.

Any help with that would be great.

Comments

  • RumiRumi Member, PRO Posts: 343
    I don't know how he did it but i think its something like this:
    The ice has a move up behavior
    Stress the word behavior
    the other blocks have a high density, accessed in the physics atributes
    the ice has a low density so it will try to push up, but will fail due to higher densities
    I haven't tested this out so I'm not sure it will work.
    If move doesn't work, then try accelerate.

    Wait.....
    I hope you aren't trying to copy Zombie drop
    :)
  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    @Tshirtbooth- Whoops, sorry, i didnt know know i was not allowed to put your name in a thread, sorry. :|

    Anyway, yes, thats it. I like to see how games work, thanks :)
  • Braydon_SFXBraydon_SFX Member, Sous Chef, Bowlboy Sidekick Posts: 9,273
    Okay, i thought that's what you did, although my play is sliding way to much, he wont 'stay on' the bubble thingy. :)

    I dont know if you understand, and i dont know another way to explain, sorry.
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    If you are sliding to much you need friction
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