Timer issue!

FF1FF1FF1FF1 Member Posts: 75
edited November -1 in Working with GS (Mac)
Hi, need some help.

I have set a timer to destroy an actor after collision after 3 seconds, however it takes like 5 seconds to destroy it.

I have set it for 3 seconds however!?

Thanks, for any help.

FF1FF1

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    make sure run to completion is checked.
  • FF1FF1FF1FF1 Member Posts: 75
    Yer, thats ticked. Still much longer than 3 seconds!

    FF1FF1
  • FF1FF1FF1FF1 Member Posts: 75
    SO, no one knows why the timer takes much longer, like +2 seconds of whats it set as? I like game salad but little annoying stuff like this makes is sooo long...

    Thanks, FF1FF1 :D
  • old_kipperold_kipper Member Posts: 1,420
    Is your timer sitting in another rule? Or running an 'every' instead of 'after'?
  • FF1FF1FF1FF1 Member Posts: 75
    It is after an object collides with it..

    Just wondering why its taking so long...? It's weird ...

    FF1FF1
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