How do You make a you lose scene pop up

ChucklingMonkeyChucklingMonkey Member Posts: 92
edited November -1 in Working with GS (Mac)
Hi,
How do you make a you lose scene pop up after a few seconds after you die?

Thanks

Comments

  • keweworkshopkeweworkshop Member Posts: 377
    @Chuckling Monkey, I watched through this series of tutorials on youtube when I first started. It was very beneficial to understanding some basics, like how to make a you lose actor pop up, plus tons of other actions. I am sure it will help you, it helped me.

    I just posted this link in another thread but I don't remember who it was for.

  • ChucklingMonkeyChucklingMonkey Member Posts: 92
    uptimistik said:
    Have an attribute that is triggered when the player loses. E.g.
    When player 1 touches player 2, turn Attribute Lose on.

    Then when Attribute Lose is triggered, interpolate a 'lose' menu pop up from the bottom(or top) of the screen to the middle. - This can be a simple actor with a You Lose picture on it. To move it do: Interpolate self.position.x(or y depending on orientation) to a position on the middle of the screen.

    Sorry but thats really confusing. Can you clarify it please? :D
  • ultimaultima Member, PRO Posts: 1,207
    yes, watch some of the tutorials, very helpful. it's very confusing to figure this out yourself if you don't see it in action.
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