Help with Level Design
jbrown2177
Member Posts: 66
I have my mechanics down finally on my accelerometer game. However, I want to create different shaped backgrounds for my main actor to roll on, but I want it to be able to fall off of the platform. How do I make the background in which the actor can fall off? Keep in mind I'm going to use odd sized and shaped backgrounds…think of this game kinda like Marble Madness in a way.
Comments
I'm just asking as I loved Marble Madness and was thinking what would be the best way to implement something similar (although lacking real 3D) in GS. Don't worry, it was more of a mental exercise in my head than a "I will be making Marble Madness" thought...so we won't be competing. :-)
You can use a lot of little ones to create more complex shapes, and they can be rotated as well.