ball bounce when collide from center of actor image not edge?

GamePizzaGamePizza Member, PRO Posts: 227
edited November -1 in Working with GS (Mac)
Ball bounces when collide with another actor, but it does it from the edge of the other actor

How can I get the ball to bounce when it collides with the center of the actor's image?

Comments

  • GamePizzaGamePizza Member, PRO Posts: 227
    the image the ball collides into is irregular shaped and there is a transparent background, so if the ball doesn't collide with the center of the image, it looks like it is colliding with nothing, empty space, the edge of the image.
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    youll probably have to constrain another actor it to and collide with that.

    If the object you want the ball to collide with isnt moving then you wont even have to constrain, just line them up around the edge you want to collide with
  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    You only get Circle or Rectangle collision shapes. And those collision areas are based on the full image dimensions. So any transparent background are will collide just like a non transparent. If you want odd shaped you can play with non movable invisible actors or constraints on movable actors like john said.
  • GamePizzaGamePizza Member, PRO Posts: 227
    ok thanks!!
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