collide with invisible wall = rotate?

enixenix Member Posts: 11
edited November -1 in Working with GS (Mac)
hi guys

i finally found a way to easily use invisible wall in my game, but... when hero touch them he rotate :/

what could be wrong?

Comments

  • VGXVGX Member Posts: 796
    what im saying could be wrong but worth a try. if your actor is a wall and you use collide rule, go to Psysics and change circle to retangle or retangle to circle. play with it to see which is better.

    and if you want your actor to bounce from on wall to another then uncheck movable, thats in physics to.
  • enixenix Member Posts: 11
    lol, now he's moonwalking
  • enixenix Member Posts: 11
    if you wan't to reproduce the bug, just create an hero and a wall, and make the hero go on the corner
  • VGXVGX Member Posts: 796
    hard to tell you what to do without seeing what your doing. you could email me the file so i can try to help or record a video and show everyone what your having trouble with
  • enixenix Member Posts: 11
    i can't: i'm using my phone to surf, and i can't connect my laptop

    if you wan't i found the same bug on alien conquerors: just move the wall to align the corner and the player (for the wall: x=46 & y=283), when you touch the corner with the ship he rotate like in my game

    i found the same bug on youtube (8:50)
  • VGXVGX Member Posts: 796
    There are templates on the game salad creator which you can look at that can help you with this problem
  • enixenix Member Posts: 11
    Engine finished

    I didn't solved my problem so i got a better idea: you can go on the empty zone but you fall down ^^
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