3 dimension
Hi
I'm making a game where I need my character to be able to move around a 3 dimensional box, the box stay stationary, meaning it's just 3 side of the box you can see. Any help would be greatly appreciated.
Thanks
I'm making a game where I need my character to be able to move around a 3 dimensional box, the box stay stationary, meaning it's just 3 side of the box you can see. Any help would be greatly appreciated.
Thanks
Comments
http://en.wikipedia.org/wiki/Q*bert
Please ask a more specific question.
Cheers!
Lump Apps and My Assets
I'm happy to be more specific buts it a hard thing to describe.
Lump Apps and My Assets
kipper
What I think you need is (a grid made of) squares in an angle of 45 degrees. (Diamonds)
These can have the image of an isometric cube.
Not what you need is one small actor that collides with these diamonds. This is an invisible actor that you can steer around.
You can think of this as the feet of the actual actor.
Then constrain another actor (your character) to the x and y of this 'feet' actor with an y offset of half the height of this (character)actor.
So what happens is the 'feet' actor bumps into the 'diamond' actor but the 'character' actor overlaps partly with this diamond shape.
Hope this makes sense. I am at my powerbook now and can't make an example.
Lump Apps and My Assets
http://gamesalad.com/forums/topic.php?id=14338
cheers kipper (still unsure he's got it correct...)