...why is my bullet doing twice as much damage as i set?
I have a bullet come from badguy to goodguy. the first time it hits the goodguy it does the correct amount of damage(whatever i set it to) every subsequent shot, it does double that. If i set it to -1 damage on the ship(overlaps or collides with bullet) the first hit will do -1, every hit after that does -2. my hps are set to real number and 100 max.
if I set the bullet to do -10 damage, it does -10 the first time and then -20 every hit after that.
I have bullets go from the goodguy to the badguy, and they're the same size, same image, same speed, all the same but it doesn't do that.
EDIT:deleted bullet actor and remade from scratch, still does the same thing. first hit norman damage, every hit after double damage.
wth is going on?
if I set the bullet to do -10 damage, it does -10 the first time and then -20 every hit after that.
I have bullets go from the goodguy to the badguy, and they're the same size, same image, same speed, all the same but it doesn't do that.
EDIT:deleted bullet actor and remade from scratch, still does the same thing. first hit norman damage, every hit after double damage.
wth is going on?
Comments
just as simple as bla bla collides with bla bla lower hps by -1
and it does -1, the first time, then everytime after that -2
i'm tearing out my hair. I can't finish the game if i can't get past this bug.
I even COPIED the bullets my goodguy ship shoots. and just swap which actor it damages from badguy to goodguy.
same everything, and it's still doing the double damage thing.
cry