problem with spawning and movement

mutinysoftmutinysoft Member Posts: 59
edited November -1 in Working with GS (Mac)
i made a game attribute (integer) 0, called spawn pt.

created an actor called spawn pt made 4 instances of it around the screen.

In the prototype i put attribute game.spawn point

and then a spawn actor (zombie) with x random( self.Position.X -( self.Size.Width /2), self.Position.X +( self.Size.Width /2)) with the same thing but for Y

in the zombie prototype i put move to the x an y coords of the main actor. and still nothing seems to be working.
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