"Don't Drop the Ball!" 1.0 almost ALMOST finished :D
jbsj207
Member Posts: 21
k so the game i've been working on is dont drop the ball (kinda similar to pong and breakout, i admit..) but the points/score is based on time and ball is in random velocity (finally!) to give it extra difficulty. gonna release it as FREE soon, but then after a few updates (pause menu, more (5+) levels, options, etc) it will be $0.99. What do you guys think of that pricing strategy? I will post some screenshots of the game later. I was aiming for doodle jump sorta 2D "kid-like" graphics. turned out ok but its my first lol. So, let me know what you guys think
Hmm also now that I think about it..would i need copyright info if i start making more games? Is that neccesary for just a one-developer team such as myself...lol
Hmm also now that I think about it..would i need copyright info if i start making more games? Is that neccesary for just a one-developer team such as myself...lol
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http://tinypic.com/r/2dih7x0/7
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