Why Game Salad pro is to expensive???
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I understand that is a good development platform for games and no code but is way too expensive, is more expensive than the iPhone SDK itself and Epic's Unreal Engine 3 sdk, 499 d is way too expensive, I understand wanting to get money for their excellent development platform, the cost should be 99dll is more just than 499, I believe that if the cost is just many users will update the version PRO.
Greetings and a suggestion because it is a very good platform but is very expensive
Greetings and a suggestion because it is a very good platform but is very expensive
This discussion has been closed.
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http://www.thatgameforum.com/
http://gshelper.com/
http://www.youtube.com/user/GameSaladCookbook#p/
http://gamesalad.com/wiki/
http://www.deepblueapps.com/Deep_Blue_Ideas_Ltd./Home.html
http://www.gamesalad.es/
http://thatgameforum.com/threads/gs-videos.360/
my email: calvin9403@hotmail.com
my skype: calvin9403
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Look at my new game Bouncing Birds! on iTunes
Here’s Gameplay Video of Bouncing Birds!
i do agree that if pro membership was $99, likely 5X more people will sign up. most of us don't seem to have a problem purchasing the iOS developer account at all.
Kipper
price is all relative... just FYI for the rest of us... adobe charges $5000 for their enterprise development tool, and it comes with dedicated adobe staff that does acrobats for you (pun intended) there are other platform out there you can pick from, including using flash for development to light coding... but if you want to focus on the user experience and design so far GS has slight edge at the compensation of waiting for the GS team to translate the latest development of IOS into drag and drop interface. so nothing is perfect, guess you'll really have to give it a try before you know if it's worth it to you. people always say you'll make your money back, but you aren't really making it back unless you make a lot more than $499, i could make $499 working in McDonnell for a week or two, and to be able to make $499 with a GS game.. you need more than 2 weeks to learn. just to put things in perspective.
I haven't got GS Pro yet, but in saying that, GS free is amazing as is... there are no trial time limits, no save restrictions etc and everything is coded for you! I agree $99 would be a good price, but when it is out of beta. All up I struggle to actually learn Lua, Cocos2d or Xcode as GS allows you to spend more time designing visually. It's game making, made easy!
Just saying...
K
Look at visual effects softwares, not just adobe, but eyeon fusion, the foundry's nuke, discreet products. Or editing software like Avid or Final Cut(7), sound editing software like pro tools. And your jaw will drop if you think GS pro is expensive!
thank you
The price is good
GS Free should be raised back to 99 to keep a barrier of entry to shovel ware developers.
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But i do not think that GS free should be 99.
http://store.apple.com/us/product/H5948LL/A?fnode=NDQ5MDUxOQ&mco=MjIwNjU2NzM
If you're serious about making a great product(game) then you WILL make back your investment. I repeat you WILL. It might take just 1 game or it might take 10 but if you really put out a professional product then the cost of the program is worth every penny.
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Look at my new game Bouncing Birds! on iTunes
Here’s Gameplay Video of Bouncing Birds!
Im closing this one, as theres nothing useful that will come out of this.