Clearing 'other memory usage' when testing - how?

DigiChainDigiChain Member, PRO Posts: 1,288
edited November -1 in Working with GS (Mac)
I've just been optimizing some of my graphics and testing on my device - and have successfully reduced the graphics file size signicantly and boosted the frame rate too.

But, somehow my 'other memory usage' has increased quite a bit.
I'm wondering if GS has somehow cached the larger graphics files which I have now replaced, because there seems no reason why the other memory should have gone up.

Is there a simple way of clearing it?

Comments

  • DigiChainDigiChain Member, PRO Posts: 1,288
    Anyone know about this?

    I've searched the forum but can't find any info on the 'other memory' usage.

    In fact, what on earth is the 'other' anyway?
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