GS hates me. Never saw this before, change scene size alters every actor.

pjnolenpjnolen Member Posts: 152
edited November -1 in Working with GS (Mac)
Ok, never seen this before, and it's never done it. I changed the scene size so that I can spawn badguys off the screen, and move them on, and then use that area to recycle them. But for some reason when I incrase the size, it stretches ALL the actors proportionally. But NOT the image ON the actor, just the actor location. So if I change the width from 480, to 580 it adds the new background(black area) for me to do stuff but every actor on the screen moves x pixels to the right, as though they're attached to it or something. I don't have any buttons constrained or anything, they're the same buttons from the official cross platform controls.

What's insane is the actor, MOVES but the image, DOES NOT. So the button image is still in the same place, where it should be, where it's always been, and where 'before' if I increased the size of the scene, would stay, but now, I don't have a clue what I did that would have changed this, but NOW when I change the size of the scene it moves around all the actors, but NOT the graphic on them. I can select the actor, but it's off to the side of the image that is actually over it. Even the background, that CAME WITH official controls, stretches. The actor moves off the screen, but the image stays there! If I click on the actor and move it around, even though the image could be 50 pixels away, it will move along with it, but stay 50 pixels away.

What on earth would cause this? how can I get back to just adding more room on the screen without this happening?

edit: what's insane is, it never happened before, right now my dimensions for the scene is 550x320. that's how i left them for the LAST time I changed it. But now, I can't change it from that, even if I go back to 480x320, it shrinks all the actors down from that size. and the grey area, that normally surrounds the play area, disappears

Comments

  • tenrdrmertenrdrmer Member, Sous Chef, Senior Sous-Chef Posts: 9,934
    Just tried this and I am unable to recreate the issue. I did notice that it took a second to update and the scene looked a little funny for a second but then it fixed itself. Sure you dont have rules basing your actor sizes on the scene sizes.
  • pjnolenpjnolen Member Posts: 152
    I'm using the regular cross platform template. all i did was add some badguys. I've increased the x and y size of the scene area lots of times, it never did this before. Now it's stuck at 550x 320. I can't increase or decrease it. or all the controls, and all the actors on the screen stretch.

    I don't have a rule basing my actor sizes on the scene sizes, because I don't know how lol.

    Didn't imagine you could until you just mentioned it.

    I've changed it before, lots of times, trying 100 different ways of spawning and destroying, moving, and all that to get badguys to work properly. Until now, I've never seen it do this. But it makes it unplayable if i can no longer adjust the size of the scene area. It breaks everything in the scene.
  • pjnolenpjnolen Member Posts: 152
    ok, I decided to go to preview to see how it affected the game. Everything worked fine. When I go back to the scene editor, it unstretched everything.

    If I change the scene size again, bigger or smaller, it still stretches everything. Even moving the actors around, they're way off from the images.

    But previewing and going back, resets them correctly...

    werid bugs like this, seriously scare the crap out of me...

    I can't use the little play button to reset it, it stays all wonky, have to go to realdeal preview. or exit GS and go back in.
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    so you were pressing the little play button and not the big green preview? thats always cause problems for me, i always only use the big green preview
  • pjnolenpjnolen Member Posts: 152
    thanks for living through that traumatic time in my life with me tenrdrmer. :)

    I hope it continues to just work. Maybe it's a bug that'll get squashed in 1.0

    I usually never use the little play button. I just wanted to see if saved me from having to go to the real preview by resetting the scene back to normal for me. Because it will stay all messed up, if I don't go to preview to reset it.
  • pjnolenpjnolen Member Posts: 152
    Hey John, you ever get my emails about your ingame store template? sent a couple hoping you still had it :)
  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    sorry didnt get it resend it and ill mail it over for you
  • pjnolenpjnolen Member Posts: 152
    still papiomitis at the mr. yahoo.com ?
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