Collision? ARRRRGH!
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Okay. I have a block and a wall. The block and the wall both have the restitution of 0. The block is set to collide with the wall. WHY DOES IT GO RIGHT THROUGH? I don't get it! Only when I make the walls 'Movable' do they actually recognize that they are colliding with the wall. I have deleted every other actor in my game out of the scene, but still nothing seems to work. Any help will be greatly appreciated.
Comments
There was a workaround posted by scitunes i think it was, instead of useing a constrain to mouse, he used a timer every 0.1 seconds or something like that accerelate to mouse. Then collosiions will work.
http://tinypic.com/r/fucsus/7
And can you correct me if I'm wrong? THank you very much for your help.
PS: In the 'Move To' attribute, X is Devices.Mouse.Position.X and Y is Devices.Mouse.Position.Y.