Image Help Again

AppFueledAppFueled Member Posts: 308
edited November -1 in Working with GS (Mac)
I'm going to ask this question again. I thought I solved the issue but it is not the case.

I needed to update an image so I replaced it with a new image in the image library. I then dragged it on the actor. It replaces the image on all of the stages but it is not the new dimension of the new image. Isn't Gamesalad automatically suppose to replace the images and dimensions or not? Do I really need to go to each stage and replace the images manually even though there are 100's of these images?

Comments

  • quantumsheepquantumsheep Member Posts: 8,188
    If it's an instance, then from what you're saying, you'll have to go into each version and change the dimensions.

    If it's a prototype, you can put two behaviours in at the top:

    Change self height and Change self width - this will then change all the prototypes in your scenes to the size you desire.

    Hope that helps,

    QS :D

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • AppFueledAppFueled Member Posts: 308
    Hey QS, thanks for your reply. My bad, it IS a prototype. Your solution works great when I preview the game but it does not change it on the scene before I change it. I need to have the ability to see the actual size on the scene before I preview it. Does this mean I need to change out manually?
  • quantumsheepquantumsheep Member Posts: 8,188
    I imagine so, unless someone else has any suggestions...

    Sorry man :(

    QS

    Dr. Sam Beckett never returned home...
    Twitter: https://twitter.com/Quantum_Sheep
    Web: https://quantumsheep.itch.io

  • AppFueledAppFueled Member Posts: 308
    It's okay - appreciate your help.
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