boolean not working, false is still true?

pjnolenpjnolen Member Posts: 152
edited November -1 in Working with GS (Mac)
I have an actor who under rule conditions 'attack'(boolean) is true, then it does some attacks and chases the player.

if i set the boolean to false, it still attacks and chases the player, when one of the requirements for it to do that is for a condition of attack being 'true'.

Why does it do that?
or
How can i do an otherwise command of 'dont do any of this stuff'?

is there a way to turn off rules during gameplay?

Comments

  • JohnPapiomitisJohnPapiomitis Member Posts: 6,256
    is the rule set to all conditions and not any
  • pjnolenpjnolen Member Posts: 152
    all, yes sir
  • pjnolenpjnolen Member Posts: 152
    it is definitely set to all
  • pjnolenpjnolen Member Posts: 152
    interestingly enough, i figured it out. though it makes no sense.

    I had my actions INSIDE a group under that rule. Everything inside the group IGNORED the conditions of the rule.

    When I took them out of the group, they worked properly
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