Problem with sounds
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I'm trying to figure out what I'm doing wrong here, but I'm not sure. I have an actor that plays background music for my game and I also have another actor that acts as a button and when pressed, it plays a sound file. When I press on the button the sound file is played, but the background music stops completely. Which is weird because I have the background music on a loop. Is there a way to keep the background music from stopping?
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