Multi-Screen Menu: Wrapped Menu?
I've implemented a scrollable menu in GameSalad by following Tshirtbooth's tutorial. I finished following the tutorial, but I want the menu to loop, making it more flexible. I disabled the min and max constrain attributes in object cam and I set the scene to wrap x only. Now, there is a problem I came across. The problem is that everything loops fine except for the camera. At the edge of the scene, the camera just stops. When object cam hits the edge of the scene, the camera will jump to the other side of the scene. It looks very odd and I would like to know how to fix this.
This is the tutorial I followed:
This is the tutorial I followed:
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