How to have camera zoom not zoom out on background layer
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Hi
I'm making a bouncing type game and the problem I'm having is it's hard for the player to see where to go next, I'd like to zoom out when the ball hits the actor that bounces the ball. I have the camera zooming out, but it's also zooming out so you can see where the background image ends. (The background layer is in the lower left corner of the screen surrounded by black/blank area) (The scene is 960X640 and the background image is 480X320 - and on a non moveable layer) Is there a way to correct this without stretching my background image?
I'm making a bouncing type game and the problem I'm having is it's hard for the player to see where to go next, I'd like to zoom out when the ball hits the actor that bounces the ball. I have the camera zooming out, but it's also zooming out so you can see where the background image ends. (The background layer is in the lower left corner of the screen surrounded by black/blank area) (The scene is 960X640 and the background image is 480X320 - and on a non moveable layer) Is there a way to correct this without stretching my background image?
Comments
annoying but true i'm afraid...
good luck sorting it...