Can't get published test on device
alexod
Member Posts: 10
I have just published my first game in game salad and I have the icon and what looks like the App in my itunes, but when I sync it to my device all I get is the GS viewer.
Any help would be much appreciated.
Any help would be much appreciated.
Comments
hope that helps
However, the first problem in my ad hoc test is that the Play music only works on the first time of playing after the game has been loading. Will look into it and failing that post new thread.
But thanks again, first problem solved!
the music on the adhoc is a known bug that drops the music volume to 0 when you change scenes. To fix it have a change attribute behavior at the begingin of the scene and change attribute device music volume to 1
Edit: Crap...
Unfortunately, this hasn't worked....even though I had only added the change attribute (music volume to 1) to one actor that appears in every scene.
The music also doesn't play after restarting the scene at the end of level, even though I have added the Change attribute to that button too.
I then put the change attribute to occur after the first button has been pressed (which starts the music), but still no joy.
I have also noticed some performance issues when two of the actors collide, but they seem to have got better after repeat plays.
Gonna call it a night now (UK), but thanks for your advice.
Thanks again guys!