Laggy actor movement?

T8TRG8TRT8TRG8TR Member Posts: 120
edited November -1 in Working with GS (Mac)
I have a game where enemies randomly spawn and move towards the character in a straight line at certain speed. I'm just using the movement behavior. When I click preview, the actor's movement looks kind of laggy/blocky like the fps is dipping, but the player looks fine so it isn't the fps.

Will the movement look normal on the actual device? Is this a normal problem?

Comments

  • jfrancisjfrancis Member Posts: 57
    Actually with the game i released today the spawning and moving towards the objective is pretty good. But once you get to 6-7 actors, it's not as good.
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