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Working with GS (Mac)
How do I make the game scroll on the Z axis?
joeblackman77
Member
Posts:
2
August 2011
edited November -1
in
Working with GS (Mac)
I have an idea where the actor has to avoid things oncoming from the z axis, but I have no idea how to get that scrolling on game salad.
Comments
T8TRG8TR
Member
Posts:
120
August 2011
It's a 2d engine, there is no Z-axis
You'll have to work with X-Coordinates and maybe make the actor smaller as it moves backwards
DrGlickert
Member
Posts:
1,135
August 2011
You'd have to change the Width and Height of an actor based on what you have going on (gets larger = closer, gets smaller = farther away). It'll be pretty hard since the engine is a 2D engine.
joeblackman77
Member
Posts:
2
August 2011
Thanks
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Comments
You'll have to work with X-Coordinates and maybe make the actor smaller as it moves backwards