How do I make the game scroll on the Z axis?

joeblackman77joeblackman77 Member Posts: 2
edited November -1 in Working with GS (Mac)
I have an idea where the actor has to avoid things oncoming from the z axis, but I have no idea how to get that scrolling on game salad.

Comments

  • T8TRG8TRT8TRG8TR Member Posts: 120
    It's a 2d engine, there is no Z-axis

    You'll have to work with X-Coordinates and maybe make the actor smaller as it moves backwards
  • DrGlickertDrGlickert Member Posts: 1,135
    You'd have to change the Width and Height of an actor based on what you have going on (gets larger = closer, gets smaller = farther away). It'll be pretty hard since the engine is a 2D engine.
  • joeblackman77joeblackman77 Member Posts: 2
    Thanks
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