not saving after ipod shuts down?

jfrancisjfrancis Member Posts: 57
edited November -1 in Working with GS (Mac)
Hey all, so I just finished my game and during testing I realised that when you shut off your ipod your high score won't save. Even though I have a save and load behaviours. Does the load attribute have to be in the opening scene?f so please let me know!i

Comments

  • steve86steve86 Member Posts: 806
    Yes you have to put the load attributes at the very first scene of your game. Also be sure to use the EXACT keywords (case sensitive) in both of the load/save attributes.
  • MattGibbardMattGibbard Member Posts: 45
    This is a problem that a lot of people face, I know that I had issues with Highscores not loading in my first game.

    The trick here is to create an actor specifically for Saving highscores and another actor for Loading highscores. This way, when a highscore is beaten, you will spawn your Save highscore actor to save. Then all you need to do is place your Load highscore in your first scene.

    You can then use the saving actor for multiple scenes.
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