game works on iphone4 but not itouch4??
Wondering if anybody else has come across this. It was tested on iphone4, ipod2 & ipad1. works on all, but crashes when entering the first level (a few scenes in) on itouch4.
any ideas? and if it works on older devises it can't be a performance issue...
any ideas? and if it works on older devises it can't be a performance issue...
Comments
kipper
The iPod touch 4th gen has only 256mb Ram whereas the iPhone 4 has 512mb. Both these devices will request the retina graphics. Where as the iPads will only pull the standard resolution images and not max out the Ram.
To test this close GS and make a copy of your gameproj file. In the copy show the package contents and open the images folder. Load them all in bulk into preview and resize them all down by 50%. Save and relaunch the new gameproj file in gamesalad. Test on the iPod touch 4th gen and see if it works.
Not that this is a solution as it will crap up the resolution of all your graphics, but it will prove if this is the issue and you can set about removing/reducing resolution of images.
Lame on Apples part. but a pretty easy fix.
thanks
-pat