Wall/Actor/Collide

zNiiCzNiiC Member Posts: 74
edited November -1 in Working with GS (Mac)
I used the thumbstick style 1 demo and i add a wall. i put a collide behavior on the actor and set it to the wall. I set the wall so it can't move. When the actor hits the wall, and i let go of the thumbstick, the actor starts to spin in circles and i have to restart the game. Any idea on how to fix this?

Comments

  • GuardianofgahooleGuardianofgahoole Member Posts: 15
    make an actor that is not visible, then make it so when actor collides with wall, acellerate towards that invisible actor who is at the position u want him to be at when he bounces, and upon collision with the invisible guy change velocity to 0. it might work
  • WeswogWeswog Member Posts: 1,171
    No its because your actor needs to have a fixed rotation in both actors.

    Cheers, Weswog
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