falling ball

karthik3dkarthik3d Member Posts: 2
edited November -1 in Working with GS (Mac)
hello,

Im doing a game where the ball (actor) have to fall the top and it got obstacles in between. wat i want is, i want a proper falling method. I mean wen the actor hit some wall its has to move around to come down. like the gravity is pulling the ball.

Comments

  • SlickZeroSlickZero Houston, TexasMember, Sous Chef Posts: 2,870
    Put an accelerate behavior in the ball actor, and have it set to go straight down, and put the acceleration amount to a number that suits your needs. And you need to put collide rules in the ball as well, so it knows what to bounce off of. And you may have to fiddle with the physics to get the desired effects.

    ("Fiddle with the Physics"…I think I just found the title to my next game…)
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