here's a challenge
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Hey guys, so I am trying to make a tetris type game, as an experiment to use the rules in another game, and I am stumped. So far I have piece that looks like a tetris piece, and when I click on the screen it rotates just fine. it is made of 3 blocks 24X24. the next step is to move it to the other side of the screen, that works too. now I am trying to make it so that when it's position.x = 480, 3 new pieces are spawned, or they are spawned when it collides with one of the other pieces.
that is where is gets tricky. I can't seem to get it to spawn correctly when it hits the other pieces. I have it set up to move to x=480, and then I changed the "move to" to position.x-24 when it = 480 or hits another piece. that only sort of works, and only when it collides with one block, not the other 2. when I have too many collide rules on the same rule it messes things up big time, sometimes gamesalad just crashes from it. any help would be greatly appreciated at this point.
Thanks.
SM
that is where is gets tricky. I can't seem to get it to spawn correctly when it hits the other pieces. I have it set up to move to x=480, and then I changed the "move to" to position.x-24 when it = 480 or hits another piece. that only sort of works, and only when it collides with one block, not the other 2. when I have too many collide rules on the same rule it messes things up big time, sometimes gamesalad just crashes from it. any help would be greatly appreciated at this point.
Thanks.
SM
Comments
I do wish you luck and let us know your progress. If you go on with this you will learn a lot.
kipper