Random number with an excepetion
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Hello,
I want to randomly pick from 16 actors to go across the screen one after the other, but not to repeat the actor until it has gone off the other side of the screen.
I therefore, assume....
I want to pick a random number from 1-16.
This number will then change an attribute to true for a certain, differing amount of time.
During this time, I wish to pick another random number from 1-16, but not the number that has changed the attribute to true.
Am I making any sense?
Any help would be greatly appreciated.
I want to randomly pick from 16 actors to go across the screen one after the other, but not to repeat the actor until it has gone off the other side of the screen.
I therefore, assume....
I want to pick a random number from 1-16.
This number will then change an attribute to true for a certain, differing amount of time.
During this time, I wish to pick another random number from 1-16, but not the number that has changed the attribute to true.
Am I making any sense?
Any help would be greatly appreciated.
Comments
Well I am happy to go with Old Kipper's method...unless hman360, your idea is that much better. A video tutorial would obviously be fantastic but please don't worry if you can't be bothered.
The one other factor is as the game progresses I wish for these actors to go faster and faster across the screen and therefore time is of the essence.
Thanks again - this is only the second time I have posted a question and am amazed by the speedy and helpful responses.