Spawn Question

AppFueledAppFueled Member Posts: 308
edited November -1 in Working with GS (Mac)
Should any actors be "destroyed," that have been spawned, before moving on to the next scene? Or does it not matter? In other words, if the spawned actors are not destroyed, don't they just pile up throughout the game from scene to scene, potentially causing memory problems?

Comments

  • UtopianGamesUtopianGames Member Posts: 5,692
    Spawning is not as bad as it was in regards to memory, i would do a test with and without destroy and run it to see the difference in total memory as I'm not 100% sure tbh.

    Darren.

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