Landscape to portrait in different levels?

VGXVGX Member Posts: 796
edited November -1 in Working with GS (Mac)
let's say my game has 10 levels, can I have 5 levels in landscape and the other 5 in portrait?

Comments

  • WeswogWeswog Member Posts: 1,171
    Maybe I think its possible you would have to mess around with it to see since I have never tried it :)

    Cheers, Weswog
  • StusAppsStusApps Member, PRO Posts: 1,352
    I thought about it for my latest project. Not sure what apple would say for an iPad version as they can be quite particular about rotations. Also it wouldn't transfer well to the Mac either.
  • old_kipperold_kipper Member Posts: 1,420
    I've done it at a project level, but ended up having to build some levels sideways. This was because I seemed to problems with the camera control when switching between modes if you select a combination for different scenes. There may be other methods around this, but I ve not discovered them.

    kipper
  • TheGamerTheGamer Member Posts: 94
    If you are going to do something like that, make really sure it adds something to the gameplay in a seamless way. Cause as gamer when a game changes things like that (and one have to think differently) that's more jarring than fun, and really off putting.

    Look at Trine, it was wonderful experience all the way through, except for the last level where they changed the pace, and pretty much everybody hated it.
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