★★ Fruit Ninja template help ★★

freshintechfreshintech Member Posts: 27
edited November -1 in Working with GS (Mac)
Out of my own boredom and curiosity I was looking at fruit ninja templates. Unlike the fruit ninja game, the templates only cut the fruit at a certain angle no matter how you cut them. I want to know how you would get the fruit to cut at whatever angle you swipe the blade at. PLEASE COMMENT
thanks

I look at a topic opened a couple of months ago asking the same thing but still couldnt fiqure it out. Could someone make a video?

Comments

  • freshintechfreshintech Member Posts: 27
    anyone?
  • DimensionGamesDimensionGames PRO Posts: 993
    20 minutes! Be patient my friend....
  • freshintechfreshintech Member Posts: 27
    PossesiveGaming said:
    20 minutes! Be patient my friend....

    PossesiveGaming said:
    20 minutes! Be patient my friend....

    PossesiveGaming said:
    20 minutes! Be patient my friend....

    Haha ok
  • RedlerTechRedlerTech Member Posts: 1,583
    You would need joints for that :D Not yet possible... :(
  • alias_noaalias_noa Member Posts: 19
    I believe it is possible but haven't done it yet. There is another problem you will find, that the "slicer" doesn't work the same and drops the FPS insanely low in an empty project. Currently I am working on a slicer which is almost done and keeps the game at 58 FPS (better than I expected) and then I will work on making the objects cut at any angle. From observing fruit ninja, they seem to rotate the animation of it cutting based on the direction of the cut, it is kind of like tricking your eyes. What I will do is find a way using some variables involved with my "cutter" I will rotate the object animation based on that.
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