particles

aarioaario Member, PRO Posts: 256
edited November -1 in Working with GS (Mac)
hey guys,

Quick question, is there any way to get particles to spawn behind the actor?

thanks,
aario

Comments

  • POMPOM Member Posts: 2,599
    No , but there is a workaround.
    The way to make this is:
    make a new actor.
    place it in the scene behind your actor, and make it instance (unlock the lock)
    place it in position x=0 , y=0 , and change its alpha to 0.
    put particles rule in it ,
    in the Emitter offset , set the x and y value to your actors value
    (navigate -Current scene>Layers>Locate Your Actor>X,Y values .

    Roy.
  • aarioaario Member, PRO Posts: 256
    figured id have to do something like that ..kinda sucks tho

    thanks for the help Roy I appreciate it!
  • POMPOM Member Posts: 2,599
    aario said:
    figured id have to do something like that ..kinda sucks tho

    thanks for the help Roy I appreciate it!

    Sure mate .
    Yeah i know workarounds sucks , but thats what we do to make our games better than the current engine provides .
    Dont forget to turn off "movable" for this actor , to save performance.

    Cheers.
    Roy.
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