Anyone else having problems with collision?
These collision problems are doing my head in. I'm currently working on a zombie shooting platformer, and the problem is that all actors on screen shift 1 pixel to the left when playing the game, causing my player actor to collide with objects to the right 1 pixel too early.
There's also another glitch where my actor stops at the line between to pieces of ground (a bit like tiles) even though they are completely flush , which I think maybe related to the problem.
Anyone else experienced this or knows why it's happening?
There's also another glitch where my actor stops at the line between to pieces of ground (a bit like tiles) even though they are completely flush , which I think maybe related to the problem.
Anyone else experienced this or knows why it's happening?