Anyone else having problems with collision?

FrazzleFrazzle Member Posts: 223
edited November -1 in Working with GS (Mac)
These collision problems are doing my head in. I'm currently working on a zombie shooting platformer, and the problem is that all actors on screen shift 1 pixel to the left when playing the game, causing my player actor to collide with objects to the right 1 pixel too early.
There's also another glitch where my actor stops at the line between to pieces of ground (a bit like tiles) even though they are completely flush , which I think maybe related to the problem.
Anyone else experienced this or knows why it's happening?
Sign In or Register to comment.