Is there a way to offset "Display Text"?

cesar_m_romerocesar_m_romero Member Posts: 71
edited November -1 in Working with GS (Mac)
Well, I think the title says it all...

I need text to be displayed on the upper part of the actor. Can I offset the position of the "Display Text" behavior or does it always pop right in the vertical middle of the actor?

Comments

  • cesar_m_romerocesar_m_romero Member Posts: 71
    Damn... No, I have to make it appear on the same actor (so, no constraining).

    I guess I'll have to scale my images vertically to a 200% (of BLANK SPACE!) so I can have the text popping where I want it... that's not cool :/

    Well, if any GameSalad master guys are reading this... could you please give the "Display Text" an offset in future versions? :)
  • cesar_m_romerocesar_m_romero Member Posts: 71
    Now that I think about it... I'm screwed! I wanted to use a circular collision shape, but if I scale my actor vertically and move the pixels the image will fall outside the collision area (circular collision makes a perfect circle from the center of the actor to the nearest border).

    Mmm... is there any other way of displaying text without using the "Display Text" behavior? (That was a weird sentence).
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