bonus scene

tabelortabelor Member Posts: 114
edited November -1 in Working with GS (Mac)
hi all. I would like to do a bonus scene in one of my scenes, but for change scene i only have the behaviors next scene or previous scene. For doing what i want to do is ok, but the problem comes when my actor finish the bonus scene and come back to the main scene, it spawns at the begining of the scene and i would like to spawn him in another point of the scene, in the middle more or less, is this posible to do ???

Comments

  • old_kipperold_kipper Member Posts: 1,420
    All scenes should be available in the change scene behaviour, so you can specify a jump to any scene you wish.
  • tabelortabelor Member Posts: 114
    Yes i can specify a jump to any scene, but the actor spawn allways at the same point of the scene. Now imagine mi actor is in a scene, he go forward and sudendly find a door and enter, it spawn to a bonus scene and when the bonus scene is over and my actor spawn back to the scene where he found that door, he spawn back to that door or near it?? no, if he go back to that previous scene, the actor will spawn at the begining of the scene, and that is my question, i would like to know if it's possible to spawn back this actor at a specific point, for example near the door..
  • carlosacj36carlosacj36 Member Posts: 54
    when you found the door, save the positionx and the positiony of your actor to a variables change1=real
    change2=real

    created in game.

    in that actor put a rule,
    if attribute change1=100 and change2=120

    change attribute
    actor.positionx=change1
    change attribute
    actor.positiony=change2

    elsewhere
    de positionx and positiony that actually you use to show that actor.
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