how to?

stanimationstanimation Member Posts: 406
edited November -1 in Working with GS (Mac)
How would one create attributes to do this: If four actors are selected in a certain order, you get a green light. If not in a certain order, red light (just an example). Cant seem to get this type of thing working? Any help would be greatly appreciated!

Comments

  • StormyStudioStormyStudio United KingdomMember Posts: 3,989
    easy enough to do once, but if your doing it lots you'd probably want a setup that can be easily repeated.

    hmm..

    ok, how I think it could be done with my limited knowledge

    create 4 attributes (boolean true/false)

    then have make it so,

    if actor is pressed, and all 4 attributes = false, change attribute to true.

    but have the rule for each of the 4 actors, so they are looking to see certain other attributes already true before turning green themselves.

    Then either try and use the 'otherwise' box make it so it goes red.

    or another rule, if actor pressed and the right attributes are not true, make it turn red.

    Not sure how well you know GS but hope the above is of some use.
  • stanimationstanimation Member Posts: 406
    Thanks draper3000, Yeah I was doing something similar but it's a bit cumbersome. I'm trying to do it with some fancy math thing that would make it easier to manipulate. Nice app by the way.
  • rebumprebump Member Posts: 1,058
    This is where the boolean operators (especially or/xor) would come in handy for these types of activation puzzles (ala the 8 color columns in Super Paper Mario on the Wii that unlocks the flip version of the home town).
  • stanimationstanimation Member Posts: 406
    Wow tshirt! Thanks!! I'm going to give this a go. tshirtbooth Rocks!
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