Need some advice about particles
Hunnenkoenig
Member Posts: 1,173
I don't really know, what particle means in GS.
What do they do?
What I need:
I have a bal, which moves on the screen in different direction in pong style.
I have an animation for the trail, which is some kind of particle effect, but it's really just an artistic animation. It is not a "dot" for reproduction (if you know, what I mean)
Now I want the trail follow the ball, but I need it always change direction with the ball, so it always stays "behind" the ball.
I have read the how to for following an actor, but I don't know if it is the right thing for me. I didn't test it jet.
Can somebody tell me, what is the best solution to achive the effect, what I want?
What do they do?
What I need:
I have a bal, which moves on the screen in different direction in pong style.
I have an animation for the trail, which is some kind of particle effect, but it's really just an artistic animation. It is not a "dot" for reproduction (if you know, what I mean)
Now I want the trail follow the ball, but I need it always change direction with the ball, so it always stays "behind" the ball.
I have read the how to for following an actor, but I don't know if it is the right thing for me. I didn't test it jet.
Can somebody tell me, what is the best solution to achive the effect, what I want?
Comments
But I have my own art for it and I will use that, and I think, I can't use it like a real particle effect, because it is too big.
As I said, it is not sime sparkle effect, but I will try around then...
Is there a workaround for that?